Category: Uncategorized Page 21 of 22

3D Appeal Blog Now — Face Rig in One Day

Can you build a face rig in one day? That’s what I set out to answer with this 3D Appeal Makeover!

Praise from Blue Sky's Senior Supervising Animator

Thanks to the one and only Galen Chu, Senior Supervising Animator at Blue Sky for this kind recommendation for my work!


 “Dave Gallagher is simply the BEST!  He is an amazingly talented animator, modeler AND rigger.  But his real talent is in taking a 2D design and translating it into a 3D model.  All too often a 2D design is “cheated” for a specific angle or even a pose.  Dave’s genius is in his ability to bring all the elements from all the awesome but cheated drawings together to make a cohesive appealing 3D character.  And because of his background in character animation, Dave also has a unique way of creating appealing articulate facial rigs that are very user-friendly.  He seems to have a knack of finding the essence of the character and capturing it in the 3D model and in the facial expressions he creates.  Dave’s work in creating appealing characters have graced Blue Sky’s films for many many years.  Dave has had a tremendous influence on infusing “appeal and character” in many of the characters in Blue Sky’s films”

Galen


AnimSchool Beta Classes — starting today!

We’re so excited here at AnimSchool. Our beta classes are starting today, with 24 students. That can only mean AnimSchool is closer to launching later this month. What an amazing collection of talent we have at the school! Stay tuned!

Dave

3D Appeal Blog Now — Model Review of "Cliff"

Here is a model change and some descriptions of how to pump this character with appeal!

"Cliff" Review — Well Received

We’re glad Chris liked his 3D Appeal Makeover! It’s posted over at 3D Appeal Blog Now:
“My &@!$, I learned more about appeal in those 10 minutes than the rest of the year. Very good advice, thanks very much.”

3D Appeal Blog Now — Animation Review for Graham

Hey 3D Appeal’ers. Graham asked for a review of his animation, which can be found here:
http://vimeo.com/15760085
Here you go Graham. Go forth and animate!

This is a submission from 3D Appeal Blog Now. Until these sites get very busy, they will be posted here.

Izzie Model by Michael Tuttle

Michael asked for this 3D Appeal Makeover for this model and rig he’s working on.  Nice character!
(This character design is from Chris Ayers, who generously gave permission to allow Michael to use them in his student project. Special thanks to the character designer, Chris Ayers!)

That's some praise from Mr. Director

Mike Thurmeier, co-director or Ice Age 3 and Ice Age 4, says of Dave:

“I worked with Dave for over eleven years, and without a doubt he’s one of the best modeler/character riggers in the business. He has an incredible eye for appeal and fun, and was instrumental in helping us achieve great character facial rigs for all of Blue Sky’s movies.
The thing I love about Dave is that he approaches the work from an Animator’s viewpoint (being a VERY talented animator himself), and knows where to strive for clean, polished lines through the face, but also where to put extra detail so that you can get everything you’d want out of a characters performance.
His work on “Horton Hears a Who” and “Rio” is exquisite – his CG characters hitting poses that have never been done so well before. I can’t say enough good things about him.”

3D Appeal Makeover. The first one ever! Leon's Scorpy design

Well, let me hasten to mention that I’m *NOT* a character designer and my drawings skills are nothing special. But here are some solid ideas for Leon, our first 3D Appeal Makeover winner. We want to review:
models
animation
rigs!
But hey, this is our first one, so let’s give it a try.

AnimSchool Beta Classes — Call for beta students!

 UPDATE! THE BETA CLASSES ARE FULL!

Hi. We will be running two beta classes in October-November to test the AnimSchool system.

We are accepting 12 beta applicants for the 3D Animation class and 12 for the 3D Character class, which will focus on modeling.

We are looking for people who know a little about these subjects but want to interact with a Blue Sky Studios teacher for four weeks and try out the system.

There is a $50 charge to test the payment processing system and pay the teachers a little for their time.

Classes will begin about October 25, in the evening EDT and continue once a week for 4 weeks. Beta testers will be expected to devote about 10 hours per week to completing assignments. They can be of varied experience levels, but all testers should be familiar with Maya (or Softimage).

To request inclusion in the beta program, please send an email to
betarequest@animschool.com
Please include a link to any 3D animation/modeling/rigging work you have done.

See the AnimSchool FAQ for more about the school.

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