Category: animation blocking

Blocking Plus Workflow – Part 4 (Multiple Limbs and Smears)

So you’ve blocked in your poses for your animation – now what? You could hit spline, but you can already imagine the cringey, floaty movement that will come out of it. How about taking another pass at your blocking and getting it to blocking plus

If you’re not sure where to start, take a look at instructor Jean-Luc Delhougne’s blocking plus workflow in Maya (from our Body Mechanics animation course). He takes a blocking pass of a jump from basic poses to a well-timed blocking plus pass with arcs and natural movement. In Part 4, he goes over a quick and easy way to add multiple limbs and smears in Maya if you don’t have the tools for them.

If you missed Part 1 (Timing), take a look here:

Part 2 (Arc tracking) is available here:

Part 3 (Breakdowns) is available here:

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Blocking Lecture 2- Layered method

In this lecture, Animschool instructor, Hans Dastrup explains the “Layered” method of blocking. He provides the pros and cons of the method and situations where this blocking method can be used efficiently.

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AnimSchool Classtime: Showing Force In A Jump

In AnimSchool’s Class 2, Animating Characters, Anthea Kerou goes over how to show force when blocking out a jump.

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